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 [Irem] Hook

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Posts : 261
Join date : 2015-01-23

[Irem] Hook Empty
PostSubject: [Irem] Hook   [Irem] Hook Icon_minitimeSat Jun 18, 2016 10:44 am

Arcade (1992):
1-2 players

[Irem] Hook Hook10

Peter Pan(pictured above), Rufio, Ace, Pockets, & Thudbutt

Button 1: Attack/pick up
Button 2: Jump

Forward & 1: Knockdown strike
Hold Up/Down during a combo: Combo and throw(usually after 2 strikes)
Keep tapping 1 during combo: Alternate combo finish(more powerful than just pressing 1 tha 4th or 5th time)
1 & 2: Special (only drains health if it connects)
2, 1: Jump attack
2, Down & 1: Dive attack
2 toward a wall(an actual wall, or even a breakable object, but not just the sides of the screen) and press 2 again: Wall jump (Leads to any of the other jump attacks. Pockets and Thudbutt don't have this)
Walk into enemies: Grab
1 strike (multiple times for combo, faster characters have more strikes before the enemy is knocked down)
forward/away & 1: Throw
2, 1: Slam
2, forward/away & 1: Jumping air throw

If an enemy is knocked down, but not beaten, you can strike them while they're down.

There are a good amount of weapons to pick up, including a boomerang that will always come back to you, as long as you're not knocked down on it's way back. A lot of traps for the playable characters to interact with as well.

While there are a lot of Hook games, based on the 1991 movie, as far as I know, the beat 'em up is an arcade exclusive.

Last edited by Brawl on Sat Jun 18, 2016 10:48 am; edited 1 time in total
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Posts : 261
Join date : 2015-01-23

[Irem] Hook Empty
PostSubject: Re: [Irem] Hook   [Irem] Hook Icon_minitimeSat Jun 18, 2016 10:47 am

I think I like using Thudbutt the best, simply because his button tapping combo finisher hit's all enemies. A bit of an exaggeration on his weight, but still fun to use.

The game is almost reminiscent of a Konami licensed beat 'em up, but there's also just enough there to remind you that it isn't one of theirs.
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[Irem] Hook
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