SNES (1995, published by Playmates)
There's a good overall guide for this game, but it doesn't cover controls, other than some unique moves for the playable characters. https://www.gamefaqs.com/snes/588848-wild-cats/faqs/67218
Y - primary attack/pick up items
B - jump
X - secondary attack (Spartan's needs to be charge to fill a meter)
A - Throw (basically hold a direction toward an enemy as you press A to lift them overhead, then any face button. except for B, to actually throw. This can be done with objects, like crates.)
B/forward & B, Y/X - jump attacks (different depending on the button used, and whether holding forward before jumping or not)
walk into enemy - grab
grab, Y/X - knockdown attack
Select - super move (limited use, displayed by the number next to the nuclear symbol. There are items to gain more)
Some items you can pick up will double the length of the meter for the Spartans secondary attack. Diamonds with a fire inside are extra lives. Sometimes you might end up inside a small building with no exit, as it seems like the only way to go. The only way out will be to go back through the entrance and walk around it.
You only have 3 characters you can play as in this game, Spartan(pictured above), who you start the first couple of stages with, Maul(who's large compared to the others), and Warblade. Maul doesn't have a secondary attack in the same way as the others, but instead grabs enemies just outside of walk-in grab reach and slams them into the ground. According to the guide, it depends on how fast you press X again to determine if he'll suplex them instead. Warblade basically uses the X button as an alternative to the Y button, but true to his name, every X button attack(except for his standstill jump attack) turns his arm into a blade. He can also climb walls(presumably by turning his fingers into claws), but can't pull himself up over a ledge. You can select your character after the 2nd stage, but they all have their own missions.
This is based on a comic book series that was published by Wildstorm Productions, first at Image, then at DC. Jim Lee is also known for drawing the most iconic look that the major X-Men characters ever had, their very early 1990's look, which was used in the 1992 animated series.