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 [Aspect] Naruto: Ninja Council 2/Naruto: Saikyou Ninja Daikesshu 2

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Join date : 2015-01-23

[Aspect] Naruto: Ninja Council 2/Naruto: Saikyou Ninja Daikesshu 2 Empty
PostSubject: [Aspect] Naruto: Ninja Council 2/Naruto: Saikyou Ninja Daikesshu 2   [Aspect] Naruto: Ninja Council 2/Naruto: Saikyou Ninja Daikesshu 2 Icon_minitimeThu Sep 14, 2017 9:34 am

Based on a highly popular manga/anime that's manga has reached it's conclusion.

Game Boy Advance (2004, published by D3publisher in North America, and Tomy in Japan)
more than 1 player(I don't know what the multiplayer limit is for each GBA game that has multiplayer)

[Aspect] Naruto: Ninja Council 2/Naruto: Saikyou Ninja Daikesshu 2 Nnc210

https://www.gamefaqs.com/gba/920937-naruto-ninja-council-2/faqs/57621

Some platformer elements(due to the nature of the story, some stages may be pretty much obstacle courses), as it's a single plane game. Unless it's the emulation, the music in the first actual stage has some really irritating high pitched beep-like rhythms. Any items in the game are picked up by walking into them.
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